Monday, July 28, 2014

Knights of Sidonia game?

Recently I watched the new Netflix Distributed Anime Knights of Sidonia, and let me tell you: it is incredible. From the first episode there is a sense of utter mortality that permeates the entire series. What I enjoy the most about the series is that it is clearly cut from one continuous story and is not in a picaresque/episodic format that so many shows fall into. Instead this series is one giant story with increasing stakes from show to show it was great. Yes it's based on a manga, but there are a lot of shows like that and they just ramble.

What is game-able about the show is that their spaceship's energy (Heigus particles) is used for everything they need to do. Fly out to that alien? Use some Heigus particles. Want to shoot a giant laser beam at that monstrosity tearing your friend apart? Use some Heigus particles. What's that? You're out of Heigus particles? Sorry, bro you're fucked.

I think it would be fun in a tabletop game set in space with giant robots to use just this one resource for everything. Tabletop RPGs like D&D are all about managing the consumption of resources, and this is where a lot of tension comes from. This would make for prime game moments of a player deciding whether to take one last shot at the enemy and risk being stranded in space or fly back to base and maybe have to deal with that enemy again later on.


Obviously this needs more work, but I'm not hosting any space games anytime soon so it can definitely wait.