Notes: First I'd like to acknowledge the regret I have of beginning this adventure setting in Red Larch and not Yoon Suin itself. The Yellow City is the gem of this setting and Red Larch sounds like a boring tree classification. My idea was to have the sprawling urban decay and decadence of Yoon Suin strike the players as wonderfully Other from their small home town of Red Larch, but so much flavor is being left out.
Solution: Red Larch is destroyed by those elemental bombs. God-damned Eco-terrorists! They blew it up! They blew it all up! Or the characters could be captured and sold as slaves or something.
ASSASSIN!
Our intrepid adventurers from last time are healing up and hiding out somewhere safe in town. This session introduced other characters: Danny the Diabolist (played by Matt), Fun Yun Chu the Arcane Trickster Dwarf (played by Ronnie), Mugen he Monk (played by Arthur), and Meagan the Talent Agent (played by Heather, a first time player!). Heather is Arthur's girlfriend and she has good instincts.
We opened play back in Gaelkur's Opium Den and General Store, with all of the players smoking opium this time. Unfortunately, no one became addicted :(. Rumors were spreading about the temple ruins underneath the town that were discovered by the last group of adventurers. Also some other rumors in the mill included a necromancer causing trouble out at Lance Rock and a trade caravan on a Diplomatic mission has gone missing in the North.
Some hesitation followed the description of the ruins and the last group barely making it out of there alive, and so I rolled on Necropraxis' Hazard table for a random event in town. Guess what turned up? That's right, Assassination. Who was assassinated? None other than everybody's favorite opium dealer and general store clerk, Gaelkur! Except this time I called him Garrett because I couldn't find my notes and he actually lived thanks to a potion of healing from Fun Yun.
In the chaos of what appeared to their opium addled-minds as a demon with galaxies for eyes stabbing Gaelkur, Danny the Diabolist leapt up and stabbed the assassin, killing him in one blow! Meanwhile, Meagun the Talent Agent looted as much opium as she could find. What did I tell you about those instincts?
Looting the culprit revealed an impressive dagger, a mark similar to that found on the corpses down in the temple ruins, and a note with a building sitting on a hill and the word Wednesday written below it. What does this all mean? What day was it anyway? Should the days be called something different in this world?
WILDERNESS TRAVEL DOESN'T SEEM SO HARD.
The Sherriff arrived just in time to give directions to the building on the paper: Sacred Stone Monastery. Ominous right? The characters bought some riding worms and headed off with Meagun successfully leading them through the wilderness. Riding worms are the size of horses and move like an inch worm for comedic effect.
Overnight the shadow of a Dragon passed overhead and flew North. The direction they were heading! Super ominous! (This was a random encounter, but show a group a dragon and they'll expect it around every corner afterward. It's great.)
Interestingly, this is the first world I've DM'ed that didn't have airships or spaceships of some kind. You know I love science fiction and will place those anywhere, but I wanted this world to be more constrained. Mountains and haunted jungles hem in the world and the characters to make the region feel like it's the only source of civilization in the world. Ideally. I'm not sure players ever think about the environment in that way. Overland travel is rare for me, but will be much more prevalent in this setting.
The party came upon some corpses on the side of the road next to broken wagons and graves a little further away, but clearly from the same time frame. Completely uninterested in anything but loot the party moved on after noting the giant holes in the ground that looked like something had erupted out of them.
NOBODY HERE BUT US MONKS
The characters made it to the Sacred Stone Monastery with no trouble, and we asked their way inside to stay for the night. As they walked in they saw someone staring at them suspiciously, and interrogated everyone around them as to who it could have been. Very smooth. Even after all of this behavior followed by a complete denial of their inquiries they stayed the night. To sneak around of course.
Fun Yun tried to oil all the squeaky hinges of doors during the day so no creaking would alert the denizens to the party's shenanigans, but an old monk caught him and chastised him as using oil was unnatural and against their beliefs. True? Probably not, these monks are sketchy.
Mugen took the first watch because the sketchy monks werided them out. During his watch one of the Sacred Stone Monks lured him away from the others and around a corner where he quickly realized he was surrounded by 4 monks! Don't worry though, Fun Yun, Dan, and Meegun snuck behind and followed in order to make sure he didn't come to any harm.
Mugen tried questioning the monks, but they were the ones asking the questions not him! Not liking their attitude he challenged their leader to a monk duel of the elements and they had an avatar style fight. Danny tried to help, almost summoning a demon, but a monk trapped him in a fist made out of the zen garden sand. Meagan ran in and destroyed the sand fist with her short sword and Mugen got beat up. Tired of playing around, Mugen demolished the monk with a whip made of water, effectively hitting him with a geyser in the chest.
Fun Yun tried to convince Dan not to summon a demon or kill anyone in general, but things got out of hand and they killed two monks and Fun Yun knocked out the others with his sleep darts.
The group found their way into the underground tunnels, decided not to free the giant beetle monster and found some slaves working on mining out more tunnels and decided to end the session with a cliffhanger while they decided whether to escape with the slaves and come back, or push on through the complex and come back for the pitiful beings.
SUPER lame that I forgot to hit publish on this post almost six months ago. This exact group hasn't gotten back together really and we sort of transitioned to the 1990's WEG d6 Star Wars RPG for a while.



























