Do elves truly love all that lives or is that just a myth perpetuated by others, legend and lore, a false rumor on the table? Nothing is certain, but they do in a sense. It is true if you look into their eyes you can see a glimmer that'll tug on your heart, like starting into the eyes of an old flame. Love dead and buried beneath years of stacked dislike defensively built around the halcyon memories. Except elves don't fraternize, this love isn't personal. Not anymore, not this century.
All souls begin as elemental, ethereal beings with their highest physical form being elves. Elves aren't immortal, but for the other races they might as well be. Even the long lived Dwarves can't remember an instance of an elf dying of old age. Violent death is a different matter. Whenever an elf dies their soul is recycled into the birth pool of the lower races, and some is lost in the process. They believe all souls do this which might be true. When an elf kills it is to release the soul to try again at another life. They would tell you it isn't murder, and can be very snide about it honestly. Society isn't a fan of this.
Because of this connection across multiple incarnations of a soul whenever you lock eyes with an elf there's a 10% chance you've met before. Well, they've met you.
Roll d10 to find out how this elf knows you.
1. Former family member: Mother/father/brother/sister/cousin. You should hit them up for magical items. You were about to anyway.
2. Arch-enemy that would gladly see you die a thousand deaths. Except they're probably pretty busy right now. You've been gone a while now with the being dead and reborn as a lesser race and all. Where did those minions run off to? He'll have them kill you just wait right there.
3. Murderer: in a past life/lives this person killed you. You should ask why or just take revenge immediately, ya sociopath.
4. Lover: your soul-mate. Well one of them. That next Sex Point might be coming up real soon.
5. Adventuring comrade! Remember that time 3,489 years ago you slew that troll arch-mage with a broken arm, a dagger and a flock of bluejays? No? Well trust us, it was awesome. Immediately follows as Henchman.
6. You saved their life once, and now they owe you a favor. Make it good.
7. Rival! Can't resist a bet based on a competition between the two of you and they just happen to know where your mcguffin is, but if he beats you there he gets to keep it. This is when his crew shows up and they look equal to your party.
8. Business partner who's a little nervous about some old debts that hopefully you don't bring up and keeps patting the coin purse slung hidden under their shirt self consciously and looking at the door.
9. Drinking buddy that gave up the old haunts after you died and is now a traveling gourmand who can teach you hows to stretch your rations while also slightly improving their taste. Knows a ton about this location/region.
10. Roll Twice! And if you get family member/lover combo and don't want to roleplay some oedipal shit I understand. It'd be hilarious, but just re-roll I guess.
If you have any more leave a comment and we'll add it to the table.
Must succeed on an Intelligence Check or go insane with new influx of knowledge for 1d6 days. INT mod affects days spent insane.
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